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About the game

Stranded on an unknown planet, Mani and Stefan must work together to get back home. Mani's ability to gather and craft gadgets complements Stefan's combat expertise. With these skillsets you need to find clever ways to explore the areas in this wacky adventure game.

Overview

After crash-landing on an unknown planet, Mani's shoes evaporated. This left him with nothing but his trusted robot friend Stefan, a blender and a shovel. Together they'll explore various biomes on their quest to get out in space and finally back home. Gather resources, craft the latest in Manickologist technology and crawl through scary dungeons. Follow Mani's perspective as you explore this world with an unknown language. Encounter strange Cognimals and Tourists on your journey back home. A journey where every challenge requires creative thinking.

Key features

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Open exploration

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Gathering

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Crafting

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Explore dungeons

Our vision

At the heart of our game is the belief that gaming should be an adventure—not just a journey to reach a goal but an experience that sparks creativity, curiosity, and joy. We aim to provide players with a truly unique exploration experience, filled with humor, surprises, and opportunities to solve problems in their own creative ways.

In today's gaming landscape, it can sometimes feel like players are handed step-by-step instructions, leaving little room for discovery or imagination. For us, this takes away the magic of what makes games special. We want to break free from this trend and bring players back to an era when games felt like uncharted territory—where every moment was about exploring, experimenting, and figuring things out for yourself.

We're not here to guide you down a single path or dictate how you should play. Instead, we've crafted a world where you're encouraged to think for yourself, take risks, and embrace the unexpected. Whether it's hunting every sheep, deciphering the secret language, or finding unconventional solutions to challenges, the adventure is entirely yours to shape.

For us, games aren't just about reaching milestones or ticking off achievements—they're about the journey itself. We want to recapture the sense of wonder and excitement that we felt as kids when every game felt like a new world waiting to be explored. Our hope is to remind players of those simpler times, where play was about freedom, discovery, and, most importantly, fun.

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